particle dust{color:[0.5,0.0,0.5],scale:2.0} ~ ~0.3 ~ 0.3 0.8 0.3 1 30
particle lava ~ ~1 ~ 0.1 0.8 0.1 1 3
playsound entity.wither.hurt master @a ~ ~ ~ 0.25 2.0

##power Consume
execute store result score #CPA temp run data get entity @s data.ConsumePowerAdd
execute store result score #CPAAdd temp run function vs:system/game/rules/get_value {index:{id:"stream_barrier_spawner_devour_power_consume"}}
execute store result entity @s data.ConsumePowerAdd int 1.0 run scoreboard players operation #CPA temp += #CPAAdd temp

execute store result storage vs:system temp.devour_attack_damage.value int 1.0 run function vs:system/game/rules/get_value {index:{id:"devour_attack_damage"}}
function vs:system/game_ctrol/stream_barrier_spawner/health/remove with storage vs:system temp.devour_attack_damage

data remove storage vs:system temp.devour_attack_damage
scoreboard players reset #CPA temp
scoreboard players reset #CPAAdd temp